Post by anonymous coward on Feb 11, 2013 4:18:59 GMT -5
To join the sung family you need 30 levels in cr.ar and to donate around 400 rhinu . To get past the guards, stasis ritual or fear ritual is your friend, or sneak at very high levels.
You don't join in the library, but in the room s,w,n from the library
For the missions
say 'can i have a mission please'
if you fail, 'I have failed' but your standing is affected.
They don't mind if you die while trying.It seems to improve your standing.
The kidnap pet mission you need to stasis the guards or sneak past them and a bonus in cr.hu.trapping of over 170ish bonus
The compose a message mission you need paint, brush, craft skills,craft points and (cr.ar.ca, cr.ar.pa all over 170ish bonus and
pe.cu.ag bonus over 170ish) I tm'd cr.po and cr.ar.pa and cr.ar.ca as well as pe.cu.ag doing this mission.
to climb the cliffs to the tang islands you need 170ish ad.mo.cl.ro bonus with a burden of 20 (I tm'd )
to swim to the tang island with a burden of 30 you need a bonus of 150ish ad.mo.sw ( I tm'd)
To kill the spy in this type of mission you need good fighting skills as the spy will run. You will have to pursue .
Be careful as he'll run into palace guards who will kill you if you attack him.You'll need more than a 100 bonus in fi.me.sw ( or whatever weapon you use)
(unless you have a weapons permit? to check)
For the mission to find the spy/informer in a certain place you need very high perception (over 190 bonus)or you won't find him.(I failed with 216 bonu ad.pe, but was i doing the right thing???)
For the missions where you have to 'investigate' a room, you need a ad.pe bonus over over 216. I Tm'd ad.po doing this.So I think its an adventuring skill.
You don't join in the library, but in the room s,w,n from the library
For the missions
say 'can i have a mission please'
if you fail, 'I have failed' but your standing is affected.
They don't mind if you die while trying.It seems to improve your standing.
The kidnap pet mission you need to stasis the guards or sneak past them and a bonus in cr.hu.trapping of over 170ish bonus
The compose a message mission you need paint, brush, craft skills,craft points and (cr.ar.ca, cr.ar.pa all over 170ish bonus and
pe.cu.ag bonus over 170ish) I tm'd cr.po and cr.ar.pa and cr.ar.ca as well as pe.cu.ag doing this mission.
to climb the cliffs to the tang islands you need 170ish ad.mo.cl.ro bonus with a burden of 20 (I tm'd )
to swim to the tang island with a burden of 30 you need a bonus of 150ish ad.mo.sw ( I tm'd)
To kill the spy in this type of mission you need good fighting skills as the spy will run. You will have to pursue .
Be careful as he'll run into palace guards who will kill you if you attack him.You'll need more than a 100 bonus in fi.me.sw ( or whatever weapon you use)
(unless you have a weapons permit? to check)
For the mission to find the spy/informer in a certain place you need very high perception (over 190 bonus)or you won't find him.(I failed with 216 bonu ad.pe, but was i doing the right thing???)
For the missions where you have to 'investigate' a room, you need a ad.pe bonus over over 216. I Tm'd ad.po doing this.So I think its an adventuring skill.